In an unknown industry for constant change, evolution, and innovation, virtual reality, or shortly VR, is a unique and attractive way to present and view content. In this training course from Lynda, bring AniLogin 4’s Vizualization to VR with a new level. Before you start the course, you may want to check the creation of 3D content for virtual reality; This will help you to understand a strong understanding of VR work principles before working on it in a UE4 scene.
In this course, examine an existing project that has to adhere to certain rules so that it is convincing in a VR space. In addition to these, you’ll get familiar with solutions to potential problems with 3D content and content such as motion sickness (motion sickness) as well as scene navigation options. Stay tuned with softwares.
The main topics of the course:
- Consider VR as a presentation tool and design tool
- Select VR gear
- Project migration
- Tips for VR scene settings
- Real World Scale in VR
- Texture, Navigation and details in VR
- Dealing with Motion and VR sickness
- And …
Course Title: Lynda – Unreal: Virtual Reality for Architectural & Industrial Visualization
average level
Total time of the course: 40 minutes
Number of image files: 16
Training year: 2017
Workout file: Has
Course coach: Craig Barr
Software: Unreal Engine 4