In this video tutorial we go through the entire process of the 3D matte painting workflow. I begin with designing a composition and then get into creating a mood through lighting design. We then go into the modeling process covering how to model the scene keeping in mind that texturing painting will help us achieve most of our look so we don’t over-model our scene unnecessarily.We’ll then go into scene layout and blocking in our scene using our concept as a guide. Creating all our elements and populating the scene with vegetation, people, props and lights.
Topics Covered:
Gathering Reference
Modelling Architecture
Texturing and Shader creation using Max and Photoshop
Creating Trees and water
Lighting in Max and Vray
Volumetric fog and atmosphere
Lighting and render passes for painting
Final high quality production painting techniques in Photoshop
Software used: 3D Max/Maya, Vray, Photoshop
5 Hours of lectures it is not sped up like other tutorials where you have no idea what’s going on
Home Page: _https://gumroad.com/l/OJIn
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