PhotoshopTutorialsZBrush

FLIPPEDNORMALS – CREATURE CONCEPTING IN ZBRUSH & MODO

00 – Intro
01 – Ideas and Reference
02 – Brush Techniques
03 – Dynamesh 101
04 – Sculpting the Base
05 – Refining in Photoshop
06 – Sculpting Internal Shapes

07 – Refining the Sculpt
08 – Sanity Check
09 – Sculpting Details
10 – Modo for Beginners
11 – Posing
12 – Lighting
13 – Postwork in Photoshop

Duration: 345 minutes
Size: 3.9GB – Compressed
Software: ZBrush, Photoshop, Modo
Full HD – h.264, MP4 Video
VLC Player Recommended

Project Files Included
Basics of MODO
Intro to advanced ZBrush tools
Focus on sculpting & design principles
3D and 2D combined workflow

Please note:

This is not a step by step tutorial. While we show everything, parts of the tutorial is timelapsed (with narration). This tutorial series is about the overall workflow and the principles behind it, not specific A-B-C steps. This however doesn’t mean that you can’t follow along if you wish, but everything won’t be real-time.

 

 Course Title: FlippedNormals – Creature Concepting in ZBrush & Modo

 average level

Total time of the course: – Hour

 Number of image files: –

 Training year: 2018

 Training file: Has

 Course coach: –

 Software: ZBrush 4R7 – Photoshop CS5 – MODO

Subtitle: no

 

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