lynda – Advanced Materials in Maya
Using simple Maya shaders in advanced ways can help you create more realistic and interesting materials for your 3D models. Watch this Maya training course to learn how to create and control advanced materials (including mental ray materials) in Maya.
Andy Beane includes two methods for creating advanced Maya materials. He starts with smaller, easier materials that can be composited together. He then shows how to combine these same materials into an all-in-one method for rendering, and evaluate both the advantages and disadvantages of both techniques. Chapter 3 demonstrates the sub-surface scattering (SSS) material in mental ray, which will strengthen your material toolbox, and shows how to compose the results in After Effects.
Topics include:
- Collecting and creating reference material
- Using simple materials vs. a large complex shader network
- Setting up the scene
- Creating alpha materials
- Compositing individual materials
- Putting it all together in one material
- Subsurface scattering with mental ray materials
- Rendering
Course Title: Lynda – Advanced Materials in Maya
Level: advanced
Total time of the course: 2.25 hours
Number of image files: 29
Training year: 2016
Training file: Has
Course coach: Andy Beane
Software: After Effects, Maya
Subtitle: no