TutorialsUnreal engine 4

THE GNOMON WORKSHOP – COMPLETE LIGHTING IN UNREAL ENGINE WITH CHARLESTON SILVERMAN

In Complete Lighting in Unreal Engine, Charleston Silverman walks you through the lighting system and tools available in Unreal Engine 4. Using a pirate ship cabin created for this tutorial, this environment utilizes features and techniques such as modulated and static mesh emissive lighting to bounce and volumetric lighting. Some of the topics covered include: general lighting dos and don’ts, standard light actors: points, spot, and directional, dynamic lighting techniques, light functions, IES profiles and post processing. Charleston then covers techniques to improve optimization, quality and performance as well as config modification to enable advanced features. For those looking for a thorough understanding of the lighting system in Unreal Engine, this title offers valuable insight, tips and techniques.

 

 Course title: The Gnomon Workshop – Complete Lighting in the Unreal Engine with Charleston Silverman

 average level

Total time of the course: 2 hours

 Number of image files: 10

 Training year: 2018

 Workout file: has

Course coach: Charleston Silverman

 Software: Unreal Engine

Subtitle: no

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