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Lynda – Unreal Engine: Arch Viz Design Techniques

Lynda – Unreal Engine: Arch Viz Design Techniques

Want to work faster and smarter in Unreal Engine? In this course, pick up practical architectural visualization techniques that can help you build compelling experiences with Unreal Engine. Instructor Simon Manning shares tips for working with materials, including how to get realistic mirrors in your scene and giving your glass materials reflectivity. He also explores how to regenerate improved lightmaps from within the Unreal, as well as how to reduce draw calls and poly counts, measure project performance, and more.

Topics include:

  • Migrating material packages
  • Batch replacement of materials
  • Static vs. dynamic lighting
  • Lightmap analysis, correction, and padding
  • Shader analysis and correction
  • Draw call optimization
  • Improving reflections

 Course Title: Lynda – Unreal Engine: Arch Viz Design Techniques

 average level

Total time of the course: 1 hour

 Number of image files: –

 Year of training: 2019

 Workout file: has

Course coach: Simon Manning

 Software: Unreal Engine

Subtitle: has

 

 

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