Lynda – Unreal Engine: Arch Viz Design Techniques
Want to work faster and smarter in Unreal Engine? In this course, pick up practical architectural visualization techniques that can help you build compelling experiences with Unreal Engine. Instructor Simon Manning shares tips for working with materials, including how to get realistic mirrors in your scene and giving your glass materials reflectivity. He also explores how to regenerate improved lightmaps from within the Unreal, as well as how to reduce draw calls and poly counts, measure project performance, and more.
Topics include:
- Migrating material packages
- Batch replacement of materials
- Static vs. dynamic lighting
- Lightmap analysis, correction, and padding
- Shader analysis and correction
- Draw call optimization
- Improving reflections
Course Title: Lynda – Unreal Engine: Arch Viz Design Techniques
average level
Total time of the course: 1 hour
Number of image files: –
Year of training: 2019
Workout file: has
Course coach: Simon Manning
Software: Unreal Engine
Subtitle: has
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