Gumroad – Creating Roof Tiles in Substance Designer
In this Levelup.Digital tutorial, Daniel Thiger shares his techniques for creating a roof tile material inside the Substance Designer. He uses new nodes introduced in Substance Designer 2019.1, and puts them to use in this project. Learn his process from start to finish in this fully narrated, step-by-step tutorial.
Daniel begins by breaking down his references, and jumps right into the creation process by creating a roof tile. Discover how to add details such as cracks and surface damage, and apply color and roughness to your project.
Whether you are new to Substance Designer or a seasoned user, the lessons from this tutorial will allow you to make any type of roof tile.
With 15 years of experience in the gaming industry at Dice and Bungie, Daniel specializes in material, texture, and asset creation. He is passionate about anything procedural, and spends most of his spare time experimenting in Substance Designer. His workflow and techniques can be found in 3D Artist, 80lvl, Substance, and Marmoset Toolbag. He teaches the community how to learn Substance Designer from the ground up.
Course title: Gumroad – Creating Roof Tiles in Substance Designer
Total time of the course: 2 hours
Number of image files: 3
Year of training: 2019
Workout file: has
Course coach: Daniel Thiger
Software: Substance Designer