MatCap Library v1.0 for 3ds Max
This is a tool to simplify the use of Matcaps inside 3dsmax. Its very usefull for making quick previs, layout, testing shaders and colors before going into really building shaders and rendering.
FurGuidesPainter v1.0 for 3ds Max
Fur Guides Painter is a new tool, which will drastically speed your hair&Fur, Ornatrix and HairFarm workflow. If like me you are tired to try to brush Hair&Fur using the given brushes, because it just takes too long to have the results your need, this tool is definitely for you.
Dorito v1.02 for 3ds Max
DORITO simplifies the creation of what is usually called a Dorito Effect.
But in a way that doesn’t create any extra geometry, helpers, or any manual setup.
The idea is to quickly create a Helper that sits on top of a deformed geometry, and deforms it as a second deformation layer, while avoiding double transformations.
Custom Controls v1.0 for 3ds Max
Custom Controls will help you during Rigging, to create custom shapes for your animation controllers.
It will help creating animator friendly rigs with easily selectable and beautiful controls.
You can Create new splines and add them to your library, replace the existing objects with these custom shapes, change their size, orientation, and colors.
PhysX Painter v2.0 for 3ds Max
PhysX Painter is made to quickly populate your scenes with your assets in a very natural way.
Using a brush, it automatically places them with Rigid bodies simulation.
Whether you work in architecture, game cinematics, commercials…etc you very often need to add details to your scenes with some assets. Placing them by hand is tedious and takes time to get a natural look.
You also probably tried to do that with MassFX simulations or particles, but it takes time to get the result you want.
MeshInsert v1.15 for 3ds Max
Mesh Insert is a new 3dsmax plugin inspired from Polystein for Modo.
It speeds up your modeling process by replacing face selections by an asset from your library.
Great for hard mesh and organic modeling too!
AvizStudio ASnapshots Pro v1.01 for 3ds Max
With standard (free) version of the script you can save the current state of any 3ds max object as a snapshot. This snapshot includes: the base object type with all of it’s parameters, all modifiers with all the parameters and the applied material with all the material’s settings. The snapshot’s data is saved with the selected object and can be merged with it from other files. You can load any previously saved snapshots by selecting the name of a snapshot and pressing the Load button or by double left mouse button click on the name of the snapshot in ASnapshots dialog. You can also apply any saved snapshot to other objects by locking the source object, selecting the new target in the scene and then loading the snapshot.
AvizStudio A2DImage Pro v1.20 for 3ds Max
A2Dimage is a scripted 3ds Max plug-in for adding simple 2D images with alpha channel to your 3ds Max scene. Script reads the height of the image from the end of the file name and on render generates automatically shadows based on alpha channel of the image. With this script you can render fast previews and final images with correct shadows with one render without compositing all individual elements later.
AvizStudio ATree3D Pro v3.11 for 3ds Max
ATree3D is simple to use 3D plant generator for architectural visualizations. With this script for 3ds max you can create trees, bushes, shrubs, flowers and grass. You can use it for low or high polygon models with precise control of the level of details on each sub-element. Script works inside of the 3ds max viewport and show instant preview of your changes.
UVPackMaster v2.5.3 for Max 2019-2022
UVPackmaster 2 is an efficient and fully-featured UV packing engine available also as a plugin for 3ds Max. Its robustness comes not only from the fact that it was written in C++ and runs as a multi-threaded application – it also provides a packing algorithm for Cuda-enabled GPUs (what gives a significant boost). In fact, it can perform some packing operations on all devices simultaneously: CPU and all GPUs in the system.
UI Toolkit v1.01 for 3ds Max 2013 to 2022
UI Toolkit, is a serie of new 3dsmax scripted plugins, to quickly create modern & sci fi UI and motion graphics directly in 3dsmax. With a lot of procedural parameters and ways to animate and link them together.
Roll v1.0 for 3ds Max 2016 to 2022
Roll is a new modifier for 3dsmax. It’s never been that easy to Roll any geometry over the ground like if it was a physique simulation,
TopoLogiK v1.13 for 3ds Max 2013 to 2022
TopoLogiK is a new Retopology tool for 3dsmax.
It brings a more procedural, parametric and efficient approach to retopology in 3dsmax.
Some features are inspired from what you can see in other software like Blender or TopoGun.
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