Tutorials

Pengzhen Zhang : How to Teach Yourself Environment Concept Art

Follow Pengzhen Zhang breaking down his design processes while discussing how to use resources for self-teaching.

Pengzhen Zhang has been a concept artist in the game industry since 2010. Born in Luoyang, China, he now lives in Montreal and has worked for Ubisoft Montreal as a senior concept artist since 2019.

The city of Luoyang, where he was born, has a history of thousands of years as an ancient capital of China, so he always had a strong interest in ancient architectural arts from all over the world, which is also reflected in his works. He is also good at historical, fantasy, and sci-fi concepts and illustrations.

After entering the game industry in 2010, he has worked for many first-tier Chinese companies such as Tencent and NetEase. He has been involved in game types, including mobile games, MMORPG, and AAA console games. In 2019 at Ubisoft Montreal, he worked as a senior concept artist for the released game Hyperscape (2020). He is now working on a new project for a well-known franchise.

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