A 400 square kilometer landscape with a lot of photo realistic detail: forest, lakes, rocks, various plants and more. Full procedural forest generation or painting. Viewable distance around the playarea is a 3600 sqkm vista. Automated landscape layer system with 7 paintable layers. Also included a procedural cloud shader with ground shadows and a scriptable wind system. Highres ground textures and automated layer detailing. Powerful materials and landscape shader, highly tweakable.
FEATURES [3.3.0]:
UE5 – Unreal Engine 5 Compatible
High resolution photogrammetry models and textures
400 square kilometer playable area
3600 square kilometer vista area
7 paintable automated landscape layers
Interactive foliage
Paintable procedural water puddles
Highly detailed ground textures
Material wind system
Procedural forest generation
Procedural ground cover
Procedural slope material
Procedural water material
Procedural cloud material with ground shadows
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