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UDEMY – INTRODUCTION TO 3DS MAX : THE QUICKEST WAY

Learn the essential tools of 3ds Max. Navigation, moving, creating, lighting, materials and rendering in 3ds Max What you’ll learn Understand the basic foundations need to use 3ds Max Build upon the skills learned to create photo realistic images The 3ds Max Interface and Setup Create, Move, Rotate and Scale …

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THE GNOMON WORKSHOP – DESIGNING A MODULAR ENVIRONMENT USING UNREAL WITH BRIAN RECKTENWALD

In Designing a Modular Environment using Unreal, Environment Artist Brian Recktenwald guides you through his workflow for creating a subway environment with some supernatural elements. In breaking down the scene, Brian takes you through his entire creation process of reference gathering, modeling modular blockouts & assets in 3ds Max, testing …

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3DMOTIVE – GENERATOR VOLUME 1-3

In Generator Asset in 3ds Max, students will learn on how to create a high resolution sci-fi generator using only a few reference images. We will go over the best way of thinking when creating something and not just look at an image and re-create it. We will first start …

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CMIVFX – KRAKATOA IN PRODUCTION VOL 1

cmiVFX is proud to present this very special, brand new video masterclass where we’ll be working with Krakatoa and Fume to create high-end VFX shots. We’ll be showcasing several techniques that can be used to apply certain artistic effects to several million particles using a variety of 3D tools. In …

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