This is an intermediate tutorial geared towards people with a basic understanding of how to navigate and use Substance painter
at a basic level.
Here’s what’s included:
—- ~12 hours of narrated texturing with my thought process and revisions
—- My model that you can load into any version of painter you wish (im using 9.0 but this can be followed in any version)
—- A couple of stencils that are used
—- My pur ref File
—- My stripes that are used for the wood
—- All of the Normals and AO maps needed to texture (I bake curvature, ID, etc inside painter)
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