ART School Term 4 by Marc Brunet – video learning (Cubebrush)
Art School for Digital Artists is like your typical art school college curriculum, but with better classes and at a fraction of the cost.
You will learn all the esential skills needed to get ahead in the crowded digital art industry with a curriculum packed with content you actually need and none of which you don’t.
I’ve gathered countless curriculums from traditional art schools all around the world, put together the best part of each and added some key classes you’ll need (yet normally won’t find) based on my 14+ years of experience in the art industry.
The result is a massive program I’ve split in 10 terms with a natural progression from simple notions to more complex topics. Each term should be about 8-12 hour long with exercises for most classes.
TERM 4 (8h42 total) Color & Light Theory 1 Film & Game Production Overview Anatomy 3
TERM 4
Color & Light Theory 1
Film & Game Production Overview
Anatomy 3
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