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V-Ray Next Build 4.12.01 for MODO

Vray for MODO

Chaos Group has released V-Ray 3.5 for Modo, the latest version of the render engine for Foundry’s 3D modeling and animation software, adding features from other editions of the renderer.

Highlights of the update include the new Adaptive Lights system for scenes with multiple light sources, improved GPU rendering, the Arnold alSurface material, and support for Open Shading Language.

New Adaptive Lights system, improved GPU rendering, pipeline improvements
Many key features in V-Ray 3.5 for Modo made their debut in V-Ray 3.5 for 3ds Max earlier this year.

They include V-Ray’s new Adaptive Lights system, designed to improve performance in scenes with very large numbers of light sources, and improvements to GPU rendering via V-Ray RT GPU.

In addition, the V-Ray RT GPU now supports a number of effects previously only supported when rendering on the CPU, including stochastic flakes in car paint materials and the Aerial Perspective atmospheric fog effect.

The update also adds the V-Ray version of the popular Arnold alSurface ubershader; the new physically accurate reflection model for glossy fresnel effects; and GPU-accelerated glare and bloom lens effects.

Other pipeline-focused changes include support for Open Shading Language and the new V-Ray scene reference system, enabling scene files generated in one version of V-Ray to be read on other host software.

This installation guide is in writing.

  1. Install the plugin Do not install the License Server when installing
  2. Copy the vray_v41201_modo_fix.dll file in the crack folder and replace the original file in the following path
  3. C: \ Program Files \ Chaos Group \ V-Ray \ Modo x64 \ vraysl \ plugins
  4. Enjoy plugin enabled 🙂

 Download links


V-Ray.Next.Build.4.12.01.for.MODO.901-13.x64.Win.rar

 Password: uparchvip.com

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