TutorialsUnreal engine 4

Lynda – Unreal Engine: Materials for Architectural Visualization

Lynda – Unreal Engine: Materials for Architectural Visualization

Learn how to create and optimize materials for architectural visualization in Unreal Engine. In this course, join instructor Joel Bradley as he explores the benefits and drawbacks of some of the most popular visualization workflows, sharing techniques that can help you make your projects look their best. Learn all about the Unreal Material Editor, including how and when to use it. This is how to build a basic material with the Material Editor that you can reuse on your projects when needed. Plus, discover how to save time by leveraging resources in Substance Source and Substance Share; how to put Bitmap2Material (B2M) application to good use; and how to create textures procedurally.

Topics include:

  • Geometry detail vs. texture detail
  • Advantages of bitmaps in Unreal
  • Building materials inside Unreal
  • How and when to use the Material Editor
  • Building flexibility into materials
  • Using Substance Source and Share
  • Using B2M inside the Unreal Engine
  • Benefits of procedural texturing

 

 Course Title: Lynda – Unreal Engine: Materials for Architectural Visualization

 average level

Total time period: 1.34 hours

 Number of image files: –

 Year of training: 2019

 Workout file: has

Course coach: Joel Bradley

 Software: Unreal Engine

Subtitle: no

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